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HomeTeam GameDev Podcast

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.
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Now displaying: July, 2016

HomeTeamGameDev.com/podcast is a game developers interviews podcast. New shows are often audio from guest speakers of HomeTeam GameDev (previously known as Gamkedo Club), an online team game development practice community anyone can apply to join. Made possible, in part, by Gamkedo LLC's Patreon.

Started as "Game Developers Like You," then "Gamkedo.community" until Aug 2019.

Jul 25, 2016

Meet Mark Diaz, a gameplay programmer on Doom 2016 with id Software. In this live talk to http://gamkedo.club he shares his career path, time at Full Sail, RPG engine side project, C++ renderer programming, and advice. Music by Danny Baranowsky

Jul 11, 2016

Today you'll hear from @orchidgoth about her work with Casual Connect (18-20 July 2016 in San Francisco), editing and curating the http://www.gamesauce.biz postmortems, and her first experiences developing games. Music by Danny Baranowsky

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