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gamkedo.community

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.
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Gamkedo.Community is an interviews podcast sharing stories and advice from game developers worldwide. Hosted by Chris DeLeon of Gamkedo.com Made possible in part by supporters on Gamkedo's Patreon

Before it was Gamkedo.Community this show was titled "Game Developers Like You"

Apr 15, 2019

Juan Vaca spoke with Gamkedo Club about his narrative design career, including Telltale. Find on Twitter as @juancow Join Latinx in Gaming at https://www.latinxingaming.com/ Support the jug band he's in rivertownskifflers.com Music by Danny Baranowsky

Apr 1, 2019

Jennifer Scheurle (@Gaohmee) is Lead Game Designer at ArenaNet, before made games with NASA. She's Chair of IGDA WIGSIG. Her GDC talk on Hidden Game Design: https://www.gdcvault.com/play/1024959/Good-Game-Design-is-like Music by Danny Baranowsky

Mar 18, 2019

Totally different format this time! Follow this bunch on Twitter as @joshdelson @McMunchly @whatwilliplay @theberlz @chrisdeleon and (of course!) @ExtraCreditz Recording shared with permission. Music by Danny Baranowsky

Mar 4, 2019

Help Sonia and Jesse make a rad game about the US Supreme Court: https://www.kickstarter.com/projects/justusgamesstudio/supreme-courtship-comedy-adventure-justice Music by Danny Baranowsky

Feb 18, 2019

James Brady is a freelance AAA game artist. His experience includes Red Dead Redemption 2, Total war: Warhammer at Creative Assembly, PUBG, Hitman 2, Halo, Firewall Zero Hour, Insurgency Sandstorm, The Forest among many more. Music by Danny Baranowsky

Feb 5, 2019

Ryan Stunkel is a game audio professional and independent trainer. In the time after this episode was recorded he also became a support trainer with Gamkedo Club. Find out more by looking up his company, Blipsounds. Music by Danny Baranowsky

Jan 22, 2019

Jon Paquette is the lead writer for Spider-Man PS4. He was Creative Director and writer for Medal of Honor: Airborne, lead designer on Medal of Honor: European Assault, and also worked on Sunset Overdrive, Resistance 3, and more. Music by Danny Baranowsky

Jan 8, 2019

Katie Powell is a gameplay programmer with codeSpark, where she develops an educational app with her team to help kids learn how to code. Check it out at https://codespark.com/ or visit her site at http://www.katiepowellgames.net Music by Danny Baranowsky

Dec 24, 2018

Kyle is a self-taught artist for games and web comics, currently working on Adventures of Chris for Guin Entertainment, LLC. Find him on Instagram as @khannelfreeman Music by Danny Baranowsky

Dec 10, 2018

In this second segment of a two part episode, I cover a few key takeaways from my career in games and experiences training or otherwise supporting people getting started doing it. Music by Danny Baranowsky

Nov 26, 2018

Audio from speaking with VGDev, the game development club I established (in 2010; after Game Creation Society in 2004, before Gamkedo Club in 2015). In this first of two parts, I share the backstory of my career in games so far. Music by Danny Baranowsky

Nov 13, 2018

Ryan is a lawyer based in Vancouver, Canada where he specializes in technology-related business law, working with companies in and out of game development. He's online at http://ryanj.black or follow him on Twitter as @RyanJBlack Music by Danny Baranowsky

Oct 29, 2018

Keith Fuller has 11 years of experience as a producer, which he now uses as a training consultant for tech company leadership. Find his free articles, curriculum, and videos at fullergameproduction.com Follow @SomeProducer Music by Danny Baranowsky

Oct 16, 2018

Dave Padilla is an indie studio cofounder (Hyperkinetic), producer on Sonic Mania Plus, Spider-Man 3, and Spartacus: Legends, as well as an IGDA LA board member. Find him on Twitter as @therealdpad Music by Danny Baranowsky

Oct 2, 2018

Karen is a level designer (Age of Empires 2 and 3, Age of Mythology, Halo Wars) and level design instructor (LA Film School, USC). More recently, Karen also become a Trainer with Gamkedo Club, helping members learn Level Design. Music by Danny Baranowsky

Sep 17, 2018

Part 2 of 2 from a call with Rett and Taylor of the GameDevsQuest podcast: http://airpodcast.com/category/gamedevsquest/ The first half is at gamkedo.community ! Follow @rettisawesome , @taylorjbuchheit , @gamedevsquest Music by Danny Baranowsky

Sep 3, 2018

Recent call with Rett and Taylor of the GameDevsQuest podcast: http://airpodcast.com/category/gamedevsquest/ This is part 1 of 2 - stay tuned for the next half! Follow @rettisawesome , @taylorjbuchheit , @gamedevsquest Music by Danny Baranowsky

Aug 21, 2018

Amanda End is a self-taught professional game programmer. She has been making games as a freelancer the past several years, though recently joined @SundewStudios where she's working on @rapturerejects. Follow her on Twitter as @seraphki Music by Danny Baranowsky

Aug 6, 2018

Kevin Wong is the indie producer for the split-screen melee game Chambara, as well as Lucah: Born of a Dream which is releasing in two weeks on August 21st, 2018. He's @ThatKevinWong on Twitter. Music by Danny Baranowsky

Jul 23, 2018

Red Vonix spoke with Gamkedo Club about his 18 years as a professional game developer. His site is at http://www.redvonix.com/ Check out Red's trailer for Purrtato Tail at https://www.youtube.com/watch?v=zvGh5tzZH1g Music by Danny Baranowsky

Jul 10, 2018

Jongwoo Kim is a co-founder and programmer for Kitfox Games, the indie studio in Canada behind Moon Hunters, Shattered Planet, Shrouded Isle, and lately, Boyfriend Dungeon. He spoke with Gamkedo Club about his path and advice. Music by Danny Baranowsky

Jun 26, 2018

Kevin cofounded Manic Machine, creators of the indie VR game Ludicrous Speed. Earlier he was Game Director at WhiteMoon Dreams and a game designer on a few Medal of Honor titles. Visit ManicMachineGames.com and follow https://twitter.com/ManicMachineVR Music by Danny Baranowsky

Jun 11, 2018

Candy is a composer with a background in theater and film scoring, now focused on game music. She has many imdb credits from Hollywood experience. Her recent work is with Wildermyth on Steam. Her site: http://candycomposer.com Music by Danny Baranowsky

May 29, 2018

Now a VR indie, John's prior roles include Lead Designer at Wevr, Lead Prototyper at Oculus, Interactive Story Designer at Telltale, Game Designer at Double Fine, Naughty Dog and Visceral Games EA. Game's site: http://roobound.com Music by Danny Baranowsky

May 14, 2018

Jonathan Scott is a Marvel Strike Force artist. Earlier in his career he was a modeler and then lead for the GoldenEye Source mod. He spoke with Gamkedo Club about his path into industry, and roles at various kinds of companies. Music by Danny Baranowsky

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