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gamkedo.community

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.
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Gamkedo.Community is an interviews podcast sharing stories and advice from game developers worldwide. Hosted by Chris DeLeon of Gamkedo.com Made possible in part by supporters on Gamkedo's Patreon

Before it was Gamkedo.Community this show was titled "Game Developers Like You"

Nov 14, 2017

PixelBerry is behind Choices, a Top 25 iPhone game reaching millions of players weekly. Steve is an expert in user acquisition and monetization, the former CEO of Slide to Play, and today is PixelBerry's Data & Analytics Lead. Music by Danny Baranowsky.

Oct 31, 2017

Anthony Jones is a professional game concept artist and independent online educator. He's on Twitter as @robotpencil and you can find his games, classes, and tutorial resources at https://www.robotpencil.net/ Music by Danny Baranowsky

Oct 16, 2017

Vilas Tewari - @vkidd84 on Twitter - is a game programmer and 3D artist, founder of @CandescentGames, and the lead on Tinertia for PS4 and Steam which you can get at http://www.tinertia.com Music by Danny Baranowsky

Oct 2, 2017

Organized/interview by Aaron Bilgrad. Job Corps is a free-of-charge residential education and job training program run by the US Department of Labor for ages 16 to 24. Music by Danny Baranowsky

Sep 19, 2017

To get the visuals find this talk video on YouTube at https://www.youtube.com/watch?v=usXKXds__20 Find out more about TwinCop on Steam at http://store.steampowered.com/app/676930/TwinCop/ Follow Kartik's studio on Twitter https://twitter.com/finitereflect For the club visit http://gamkedo.club Music by Danny Baranowsky

Sep 4, 2017

Andrea Benavides is a producer with Electronic Arts, today working on a Star Wars action adventure game led by Amy Hennig. She's @abuenosdias on Twitter. Student work at https://www.youtube.com/channel/UCgVHVh_yytBOPUYtJOKss4g Music by Danny Baranowsky

Aug 22, 2017

Joe Fielder (@joefielderiii) has been a writer for BioShock Infinite, Medal of Honor series, Boom Blox, Flame in the Flood, and today in addition to side or unannounced projects is currently Game Director for @Otherside_Games - see UnderworldAscendant.com for more information. Music by Danny Baranowsky

Aug 7, 2017

@TimRuswick is a game developer and community builder (GameDev Underground http://gdu.io/) who uses his background in marketing to help developers with their motivation and reaching an audience. Music by Danny Baranowsky

Jul 25, 2017

Rachel Sala is a professional game maker and artist from Frog Fractions 1 and 2. Here she discussed with http://Gamkedo.Club the story behind Frog Fractions and how she got started. Check out her portfolio at http://rachelsala.com Music by Danny Baranowsky

Jul 10, 2017

Benson Russell has done game design on Last of Us, Uncharted 2 & 3, Medal of Honor (Allied Assault, Breakthrough, Pacific & European Assault, Airborne), SiN, and Star Trek: Elite Force II. Here's his talk with http://gamkedo.club Music by Danny Baranowsky

Jun 26, 2017

Will Bucher is a lawyer in NYC specializing in intellectual property, with a large chunk of his work and clients related to the game industry. Here's his talk with Gamkedo Club on incorporating, ownership, social media, and more. Music by Danny Baranowsky

Jun 12, 2017

By day, Sean develops slot machine games for http://www.playags.com He occasionally also does freelance indie game development on the side. Hear a bit about his work, how he got into it, and his advice for near developers. Music by Danny Baranowsky

May 29, 2017

Dr. Jennifer Hazel (@Rx_Pixel) founded @CheckPointOrg, a non-profit connecting mental health resources to game players and developers. Their KickStarter (3-4 days left!) is kck.st/2oZeu8E Learn more at https://checkpoint.org.au/ Music by Danny Baranowsky

May 16, 2017

Interview of Chris DeLeon from an unaired podcast pilot by Calvin Pohlhammer (@LudusCalvin of @LudusPress). Chris is stranded on a desert island and can only bring 5 games. Which ones, and why? Music by Danny Baranowsky

May 1, 2017

Colton Spross is a co-founder of Stork Burnt Down, the indie game development studio that created Home Improvisation, a multiplayer VR and Steam game focused on IKEA-like assembly. Colton spoke with Gamkedo Club about doing contract work, marketing, trade shows, online distribution, and more. Find them on Twitter as @storkburntdown Music by Danny Baranowsky

Apr 18, 2017

Tim Waskett is a hobby game development lead, programmer, and designer on Sunbeam, Critical Alpha, Clever Girl, and more at stonebakedgames.co.uk Follow him on Twitter as @StoneBakedGames Make games with Tim and I at Gamkedo.Club Music by Danny Baranowsky

Apr 3, 2017

Jillian spoke with http://gamkedo.club about short-term vs long-term marketing, and being a Twitch streaming partner https://www.twitch.tv/starlightskyes The new Gamkedo Patreon mentioned is at https://www.patreon.com/gamkedo Music by Danny Baranowsky

Mar 21, 2017

Indie developer and conference speaker Jarryd Huntley chats with http://Gamkedo.Club about artclubchallenge.com, what indie gamedevs can learn from indie musicians, and making games outside the major city hubs. Music by Danny Baranowsky

Mar 6, 2017

Ideas to Action is my (Chris DeLeon's) talk for #ResistJam, a recent activist game jam. In it I lay out how to apply jam skills and strategies to bigger, non-jam goals. Emceed by Maize Wallin. Music by Danny Baranowsky.

Feb 20, 2017

Our most recent guest speaker for http://gamkedo.club Vu discusses Woorld (AR), Wattam, a little about his time at Maxis, his personal side projects, as well as portfolio and interview advice. Music by Danny Baranowsky

Feb 7, 2017

James Dybisz is a tabletop game designer with formal training from Savannah College of Art and Design. He recently spoke with http://gamkedo.club about his recent game Hellbent, being a DnD-style DM, and comparing analog to digital gamedev and play experience. Music by Danny Baranowsky.

Jan 23, 2017

Mark (@Neurotic / compoundtheory.com) is a Developer Advocate for Google Cloud Platform. We discuss why - barring exceptions like Flixel or opengameart - gamedev often doesn't seem as "open" as web/devops communities. Music by Danny Baranowsky

Jan 9, 2017

On September 25 Oasis pitched his first team project in Gamkedo Club: a haunted house adventure with a retro Zelda perspective, to release December 11. Here's what he learned leading his first team game. Music by Danny Baranowsky

Dec 26, 2016

Paul Tozour joins us as a Gamkedo Club speaker. He worked on the Metroid Prime 2 & 3, MechWarrior 4, and more. He's founder of Mothership Entertainment, creating Aven Colony. Music by Danny Baranowsky. Vote: https://simpleprogrammer.com/podcast-awards/

Dec 12, 2016

Liza Shulyayeva, a DICE tools programmer and Mirrors Edge build engineer, spoke with Gamkedo Club about her career path, snail simulation personal side project, and #1GAM (onegameamonth.com) experiences. Music by Danny Baranowsky

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