This show began as "Game Developers Like You" in 2015, then became "Gamkedo.Community" until it took on its current name "HomeTeam GameDev Podcast" in Aug 2019.
In this first of a 2 part interview Jason Spencer discusses the
story of how he got into professional level design as well as the
first half of his career experiences so far. Tune in next week for
part 2. Music by Danny Baranowsky
About the Podcast
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.