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HomeTeamGameDev.com/podcast is a podcast by and for game developers. Most new episodes are audio adapted from remote guest speakers of HomeTeam GameDev (previously Gamkedo Club), an online team game development practice community anyone can apply to join. This podcast is made possible, in part, by supporters of Brave Lighthouse LLC's Patreon.

This show began as "Game Developers Like You" in 2015, then became "Gamkedo.Community" until it took on its current name "HomeTeam GameDev Podcast" in Aug 2019.

Jan 25, 2016

In this first of a 2 part interview Jason Spencer discusses the story of how he got into professional level design as well as the first half of his career experiences so far. Tune in next week for part 2. Music by Danny Baranowsky


Jan 18, 2016

For 18 years Tomo Moriwaki has been an artist, lead game designer, creative director, and now a cofounder of http://www.HyperkineticStudios.com Here's his recent talk at Gamkedo LA Club (become a member at http://LAGameDevs.com) Music by Danny Baranowsky


Jan 11, 2016

Chelsea Howe is a Creative Director for EA Mobile. She's taught game development, made serious games with Jane McGonigal, is on GDC's advisory board, was a designer on Farmville, and helps run QGCon. @manojalpa ChelseaHowe.com Music by Danny Baranowsky.


Jan 4, 2016

Ryan Harrington - @krooked590 on Twitter - developed Mosaic, a popular Lights-Out game for Windows Phone. In this interview we discuss getting into game programming, early projects, the value of online community, and more. Music by Danny Baranowsky.