Rémy Lapointe, HomeTeamGameDev.com alum turned professional
animation programmer at Ubisoft, spoke with our club about
differences between AAA and hobby/indie-scale team gamedev. Follow
@OmegaLarmor Music by Danny Baranowsky
About the Podcast
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.