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HomeTeamGameDev.com/podcast is a podcast by and for game developers. Most new episodes are audio adapted from remote guest speakers of HomeTeam GameDev (previously Gamkedo Club), an online team game development practice community anyone can apply to join. This podcast is made possible, in part, by supporters of Brave Lighthouse LLC's Patreon.

This show began as "Game Developers Like You" in 2015, then became "Gamkedo.Community" until it took on its current name "HomeTeam GameDev Podcast" in Aug 2019.

Oct 18, 2016

John Kane created Killing Time at Lightspeed (featured at IndieCade 2016) and Mallow Drops. John recommends a day job when making commercial indie games so you can contract help for music, art, etc. http://gritfish.net Music by Danny Baranowsky


Oct 3, 2016

In this episode Katie Chironis and I talk discuss game schools: what to look for or how to tell if it's a fit. She's a game designer at Oculus but also leads a KickStarted game team: https://elsinore-game.com She's @katiechironis on Twitter. Music by Danny Baranowsky


Sep 20, 2016

Ryan Dombrowski discusses making Suburban Scavengers, his earlier game Dess M-8, and his pathway into game development. As a solo developer he makes his own game art, music, and code. He also co-hosts the Doom Ninja Podcast. Music by Danny Baranowsky


Sep 6, 2016

In this discussion with Rick Davidson of GameCareerCoach.com we each share some advice we've found most helpful for developers we've worked with. / To sign up for DeLeon's new free weekly gamedev progress check-in visit http://gamkedo.training Music by Danny Baranowsky


Aug 23, 2016

This week's episode is with Robyn Tong Gray who co-runs the VR company Otherworld Interactive (Sisters) and Kickstarted the indie game a•part•ment. Find out more at http://otherworldinteractive.com and https://www.kickstarter.com/projects/rtgray/apartment-a-separated-place Music by Danny Baranowsky