Info

gamkedo.community

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.
RSS Feed Subscribe in Apple Podcasts
2017
November
October
September
August
July
June
May
April
March
February
January


2016
December
November
October
September
August
July
June
May
April
March
February
January


2015
December
November
October
September
August
July
June


All Episodes
Archives
Now displaying: Page 4

Gamkedo.Community is an interviews podcast sharing stories and advice from game developers worldwide. Hosted by Chris DeLeon of Gamkedo.com Made possible in part by supporters on Gamkedo's Patreon

Before it was Gamkedo.Community this show was titled "Game Developers Like You"

Aug 17, 2015

Ian Richard - @McTeddyGames - discussing experience on Nintendo Wii, hobby projects, and a KickStarter-backed board game, Cards of Cthulhu. For DeLeon's N64 Goldeneye Unity remake see https://www.youtube.com/watch?v=GSc_xrP5bG8 Music by Danny Baranowsky

Aug 10, 2015

Meet Daniel Snd, who will be speaking about mobile development, game jams, procedural level generation, 3D game animation, the Loch Ness monster(s!), and more. See his newest game, Rocket Fist, at http://snddev.tumblr.com Music by Danny Baranowsky

Aug 3, 2015

Today you'll be hearing from Kelly Snyder, a producer and designer from a number of game projects created with her friends during their off-hours. We talk about the producer's role, game jams, teams, and questions from Twitter. Music by Danny Baranowsky.

Jul 27, 2015

This week's interview is with E McNeill, an independent VR and OUYA developer. We discuss how he got started, a little about business, and questions from Twitter. Find out more about his latest game at http://www.darknetgame.com Music by Danny Baranowsky.

Jul 20, 2015

Today's interview is with Milo Villarruel, community manager at Fincon, a Korean game company. We discuss the company, their free-to-play social RPG Hello Hero, and strategies for growing an international player community. Music by Danny Baranowsky.

Watch for Fincon's upcoming title, Angel Stone, being released later this month!

Jul 13, 2015

Meet Christer Kaitila - @McFunkypants on Twitter - an experienced developer who created the #1GAM movement and site. We chat about contract game development, process tips, and more! His latest game is at http://familiarsguild.com Music by Danny Baranowsky

Jul 6, 2015

Today's interview is with Sarah Watson, a game artist making games and Unity Asset Store assets with a two person company, Opsive. Find out about how she got into doing game art, a number of tips, and her projects along the way. Music by Danny Baranowsky.

Jun 29, 2015

Meet Paul Tozour, a developer from the Metroid Prime series, MechWarrior 4, Dungeon Siege, and many other games who's now running his own studio. We'll discuss Unreal Engine, business negotiation and management, AI, and more! Music by Danny Baranowsky. Here's the URL for Paul and the IGDA's Game Outcomes Project mentioned in this episode: http://gamasutra.com/blogs/PaulTozour/20141216/232023/The_Game_Outcomes_Project_Part_1_The_Best_and_the_Rest.php

Jun 22, 2015

Today's interview is with Jai Bhavnani, a young game developer. In this episode you'll hear all about his iPhone games, Minecraft modding, and a few side projects. He really has some fun stories and helpful advice to share. Music by Danny Baranowsky.

Jun 15, 2015

This is start of a new podcast, Game Developers Like You. Though later episodes focus on developer interviews, this one starts the series with an explanation of what the podcast is about, and introduces the host, Chris DeLeon. Music by Danny Baranowsky.

« Previous 1 2 3 4