This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events.
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Interviews every other week with people in the worldwide game development community. Hosted by Chris DeLeon of

("Game Developers Like You" was this show's original title for the first ~year)

Oct 26, 2015

Omowale Oniyide is a game developer in Los Angeles. In today's episode she discusses simulator sickness, the importance of player feedback, and using transmedia to extend story worlds. Follow her on Twitter as @LadyOniyide Music by Danny Baranowsky.

Oct 19, 2015

Meet C.E. Hayes. He's worked as a professional game artist and lead QA, then more recently taught himself game programming, game design, and music to create his own game, Prawn Jeremy. Find him on Twitter as @CurioWare Podcast music by Danny Baranowsky.

Oct 12, 2015

Chris Bulch is an experimental gameplay designer who created the viral hit Americlap. Working with Casey Addler after this interview he also completed Hoo Knew, a game of randomly generated truth. He's on Twitter as @BulchyC Music by Danny Baranowsky

Oct 5, 2015

Play Mark's games at After this episode Tonetracers got 44th in Glitch Jam! Try his latest GGJ entry He's on Twitter as @markdoesnttweet Music by Danny Baranowsky

Sep 28, 2015

Your host Chris spoke at an LA meetup, and recorded his talk to share for this episode. Many of the questions are from group coordinator Omowale Oniyide. Learn about or join DeLeon's (other) Los Angeles club at ! Music by Danny Baranowsky

Sep 21, 2015

Meet Phil Chu, who'll be sharing his experiences as a contract game programmer, developing a licensed project, and more. He's also the author of Learn Unity 4 for iOS Game Development. Find more via @fugugames and Music by Danny Baranowsky

Sep 14, 2015

Today's interview is with four students who created Lurking at Digipen Singapore: Justin Ng Guo Xiong, Dexter Chng Shi Rong, Soo Zhong Min, and Bryan Teo An Ping, Find out more or play the game by visiting Music by Danny Baranowsky

For information about their newest game or to follow its progress via newsletter or social media check out

Sep 7, 2015

Meet Faran Thomason, a professional producer with experience working on Game Boy Color games for Nintendo, Atari Jaguar ports, electronic toys, and Android apps. For more about his work visit Music by Danny Baranowsky

Aug 31, 2015

Seanna Musgrave of Portland, Oregon made a Unity point-and-click adventure, a motion control sword game, a puzzle game with a message, and more. One of Seanna's games was recently at E3 in IndieCade's booth! Music by Danny Baranowsky.

Aug 24, 2015

Meet a few founding developers of Dojo Arcade, a small indie game studio in the UK. They'll discuss their latest project, Creature Battle Lab, their path getting into game development, and more. Mic issues affected some audio. Music by Danny Baranowsky.

Aug 17, 2015

Ian Richard - @McTeddyGames - discussing experience on Nintendo Wii, hobby projects, and a KickStarter-backed board game, Cards of Cthulhu. For DeLeon's N64 Goldeneye Unity remake see Music by Danny Baranowsky

Aug 10, 2015

Meet Daniel Snd, who will be speaking about mobile development, game jams, procedural level generation, 3D game animation, the Loch Ness monster(s!), and more. See his newest game, Rocket Fist, at Music by Danny Baranowsky

Aug 3, 2015

Today you'll be hearing from Kelly Snyder, a producer and designer from a number of game projects created with her friends during their off-hours. We talk about the producer's role, game jams, teams, and questions from Twitter. Music by Danny Baranowsky.

Jul 27, 2015

This week's interview is with E McNeill, an independent VR and OUYA developer. We discuss how he got started, a little about business, and questions from Twitter. Find out more about his latest game at Music by Danny Baranowsky.

Jul 20, 2015

Today's interview is with Milo Villarruel, community manager at Fincon, a Korean game company. We discuss the company, their free-to-play social RPG Hello Hero, and strategies for growing an international player community. Music by Danny Baranowsky.

Watch for Fincon's upcoming title, Angel Stone, being released later this month!

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